Quem não lembra daquela musica do jogo Mario, então que tal reproduzi-la utilizando Arduino. O esquema abaixo demonstra como ligar com um buzzer, mas você pode fazer adaptação para ligar em uma caixa de som sem problemas.
Você vai precisar de 1 – Arduino Uno, 1 – Speaker, 1 – Protoboard
int portSpeak(9); //porta ligada no speaker
//melodia do MARIO THEME
int melodia[] = {660,660,660,510,660,770,380,510,380,320,440,480,450,430,380,660,760,860,700,760,660,520,580,480,510,380,320,440,480,450,430,380,660,760,860,700,760,660,520,580,480,500,760,720,680,620,650,380,430,500,430,500,570,500,760,720,680,620,650,1020,1020,1020,380,500,760,720,680,620,650,380,430,500,430,500,570,585,550,500,380,500,500,500,500,760,720,680,620,650,380,430,500,430,500,570,500,760,720,680,620,650,1020,1020,1020,380,500,760,720,680,620,650,380,430,500,430,500,570,585,550,500,380,500,500,500,500,500,500,500,580,660,500,430,380,500,500,500,500,580,660,870,760,500,500,500,500,580,660,500,430,380,660,660,660,510,660,770,380};
//duraçao de cada nota
int duracaodasnotas[] = {100,100,100,100,100,100,100,100,100,100,100,80,100,100,100,80,50,100,80,50,80,80,80,80,100,100,100,100,80,100,100,100,80,50,100,80,50,80,80,80,80,100,100,100,100,150,150,100,100,100,100,100,100,100,100,100,100,150,200,80,80,80,100,100,100,100,100,150,150,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,100,150,150,100,100,100,100,100,100,100,100,100,100,150,200,80,80,80,100,100,100,100,100,150,150,100,100,100,100,100,100,100,100,100,100,100,100,100,60,80,60,80,80,80,80,80,80,60,80,60,80,80,80,80,80,60,80,60,80,80,80,80,80,80,100,100,100,100,100,100,100};
void setup() {
//for para tocar as 156 notas começando no 0 ate 156 ++ incrementado
for (int nota = 0; nota < 156; nota++) {
int duracaodanota = duracaodasnotas[nota];
tone(portSpeak, melodia[nota],duracaodanota);
//pausa depois das notas
int pausadepoisdasnotas[] ={150,300,300,100,300,550,575,450,400,500,300,330,150,300,200,200,150,300,150,350,300,150,150,500,450,400,500,300,330,150,300,200,200,150,300,150,350,300,150,150,500,300,100,150,150,300,300,150,150,300,150,100,220,300,100,150,150,300,300,300,150,300,300,300,100,150,150,300,300,150,150,300,150,100,420,450,420,360,300,300,150,300,300,100,150,150,300,300,150,150,300,150,100,220,300,100,150,150,300,300,300,150,300,300,300,100,150,150,300,300,150,150,300,150,100,420,450,420,360,300,300,150,300,150,300,350,150,350,150,300,150,600,150,300,350,150,150,550,325,600,150,300,350,150,350,150,300,150,600,150,300,300,100,300,550,575};
delay(pausadepoisdasnotas[nota]);}
noTone(portSpeak);
}
void loop() {
}